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» Computing Models for FPGA-Based Accelerators
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CGF
2002
156views more  CGF 2002»
14 years 11 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
ASPLOS
2008
ACM
15 years 1 months ago
Accelerating two-dimensional page walks for virtualized systems
Nested paging is a hardware solution for alleviating the software memory management overhead imposed by system virtualization. Nested paging complements existing page walk hardwar...
Ravi Bhargava, Ben Serebrin, Francesco Spadini, Sr...
CGF
2011
14 years 3 months ago
Two-Level Grids for Ray Tracing on GPUs
We investigate the use of two-level nested grids as acceleration structure for ray tracing of dynamic scenes. We propose a massively parallel, sort-based construction algorithm an...
Javor Kalojanov, Markus Billeter, Philipp Slusalle...
WWW
2002
ACM
16 years 14 days ago
Multimedia meets computer graphics in SMIL2.0: a time model for the web
Multimedia scheduling models provide a rich variety of tools for managing the synchronization of media like video and audio, but generally have an inflexible model for time itself...
Patrick Schmitz
IJPP
2011
99views more  IJPP 2011»
14 years 6 months ago
Regular Lattice and Small-World Spin Model Simulations Using CUDA and GPUs
Data-parallel accelerator devices such as Graphical Processing Units (GPUs) are providing dramatic performance improvements over even multicore CPUs for lattice-oriented applicatio...
Kenneth A. Hawick, Arno Leist, Daniel P. Playne