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VISUALIZATION
2002
IEEE
15 years 4 months ago
Simulating Fire with Texture Splats
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...
EDCC
2005
Springer
15 years 5 months ago
Efficient Single-Pattern Fault Simulation on Structurally Synthesized BDDs
Abstract. Current paper proposes an efficient alternative for traditional gatelevel fault simulation. The authors explain how Structurally Synthesized Binary Decision Diagrams (SSB...
Jaan Raik, Raimund Ubar, Sergei Devadze, Artur Jut...
EMMCVPR
2011
Springer
13 years 11 months ago
Curvature Regularity for Multi-label Problems - Standard and Customized Linear Programming
Abstract. We follow recent work by Schoenemann et al. [25] for expressing curvature regularity as a linear program. While the original formulation focused on binary segmentation, w...
Thomas Schoenemann, Yubin Kuang, Fredrik Kahl
CG
2008
Springer
14 years 12 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
ICCAD
2001
IEEE
111views Hardware» more  ICCAD 2001»
15 years 8 months ago
A Trajectory Piecewise-Linear Approach to Model Order Reduction and Fast Simulation of Nonlinear Circuits and Micromachined Devi
—In this paper, we present an approach to nonlinear model reduction based on representing a nonlinear system with a piecewise-linear system and then reducing each of the pieces w...
Michal Rewienski, Jacob White