Inhomogeneous Gibbs model (IGM) [4] is an effective maximum entropy model in characterizing complex highdimensional distributions. However, its training process is so slow that th...
This paper describes a new method for generating surfaces of branching tubular structures with given centerlines and radii. As the centerlines are not straight lines, the cross-se...
In this paper, we propose an automatic learning method for gesture recognition. We combine two different pattern recognition techniques: the SelfOrganizing Map (SOM) and Support Ve...
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
This paper1 describes a method for tracking regions in image sequences. Regions segmented from each frame by a motion segmentation technique are matched by using a relaxation proc...