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» Computing Models for FPGA-Based Accelerators
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CGI
2003
IEEE
15 years 5 months ago
Fast Volumetric Display of Natural Gaseous Phenomena
Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...
Stefan Röttger, Thomas Ertl
EUROGRAPHICS
2010
Eurographics
15 years 9 months ago
Fitted BVH for Fast Raytracing of Metaballs
Raytracing metaballs is a problem that has numerous applications in the rendering of dynamic soft objects such as fluids. However, current techniques are either limited in the vi...
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Lo...
TSP
2010
14 years 6 months ago
Low complexity equalization for doubly selective channels modeled by a basis expansion
We propose a novel equalization method for doubly selective wireless channels, whose taps are represented by an arbitrary Basis Expansion Model (BEM). We view such a channel in the...
Tomasz Hrycak, Saptarshi Das, Gerald Matz, Hans G....
CVPR
2000
IEEE
16 years 1 months ago
Scene Constraints-Aided Tracking of Human Body
This paper describes a new method for tracking of a human body in 3D motion by using constraints imposed on the body from the scene. An image-based approach for tracking exclusive...
Masanobu Yamamoto, Katsutoshi Yagishita
ICCV
2007
IEEE
15 years 6 months ago
Real Time Body Pose Tracking in an Immersive Training Environment
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
Chi-Wei Chu, Ramakant Nevatia