Sciweavers

142 search results - page 17 / 29
» Computing Nash Equilibria: Approximation and Smoothed Comple...
Sort
View
ECAI
2006
Springer
15 years 3 months ago
Boolean Games Revisited
Abstract. Game theory is a widely used formal model for studying strategical interactions between agents. Boolean games [8] are two players, zero-sum static games where players...
Elise Bonzon, Marie-Christine Lagasquie-Schiex, J&...
TCAD
2008
68views more  TCAD 2008»
14 years 11 months ago
Highly Efficient Gradient Computation for Density-Constrained Analytical Placement
Abstract--Recent analytical global placers use density constraints to approximate nonoverlap constraints, and these show very successful results. This paper unifies a wide range of...
Jason Cong, Guojie Luo, Eric Radke
IPTPS
2004
Springer
15 years 5 months ago
Uncoordinated Load Balancing and Congestion Games in P2P Systems
In P2P systems, users often have many choices of peers from whom to download their data. Each user cares primarily about its own response time, which depends on how many other use...
Subhash Suri, Csaba D. Tóth, Yunhong Zhou
ICML
2007
IEEE
16 years 14 days ago
Efficiently computing minimax expected-size confidence regions
Given observed data and a collection of parameterized candidate models, a 1- confidence region in parameter space provides useful insight as to those models which are a good fit t...
Brent Bryan, H. Brendan McMahan, Chad M. Schafer, ...
ATAL
2008
Springer
15 years 1 months ago
Selecting strategies using empirical game models: an experimental analysis of meta-strategies
In many complex multi-agent domains it is impractical to compute exact analytic solutions. An alternate means of analysis applies computational tools to derive and analyze empiric...
Christopher Kiekintveld, Michael P. Wellman