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DIGRA
2003
Springer
15 years 11 months ago
Exploration in computer games - a new starting point
Space, vast lands and dungeons… It is no coincidence that Space War and Adventure are among the best known of the first computer games. Both clearly appeal to the player’s cur...
Simon Egenfeldt-Nielsen
MST
2000
86views more  MST 2000»
15 years 6 months ago
Team Learning of Computable Languages
A team of learning machines is a multiset of learning machines. A team is said to successfully learn a concept just in case each member of some nonempty subset, of predetermined s...
Sanjay Jain, Arun Sharma
STOC
2004
ACM
153views Algorithms» more  STOC 2004»
16 years 6 months ago
Bounded-concurrent secure multi-party computation with a dishonest majority
We show how to securely realize any multi-party functionality in a way that preserves security under an a-priori bounded number of concurrent executions, regardless of the number ...
Rafael Pass
ASIACRYPT
2008
Springer
15 years 8 months ago
MPC vs. SFE : Unconditional and Computational Security
Abstract. In secure computation among a set P of players one considers an adversary who can corrupt certain players. The three usually considered types of corruption are active, pa...
Martin Hirt, Ueli M. Maurer, Vassilis Zikas
JOC
2000
95views more  JOC 2000»
15 years 6 months ago
Player Simulation and General Adversary Structures in Perfect Multiparty Computation
The goal of secure multiparty computation is to transform a given protocol involving a trusted party into a protocol without need for the trusted party, by simulating the party am...
Martin Hirt, Ueli M. Maurer