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179
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TCS
2011
15 years 1 months ago
Local and global price of anarchy of graphical games
This paper initiates a study of connections between local and global properties of graphical games. Specifically, we introduce a concept of local price of anarchy that quantifie...
Oren Ben-Zwi, Amir Ronen
WWW
2004
ACM
16 years 7 months ago
Computing personalized pageranks
A recently published approach to adaptive page rank, using the solution of quadratic optimization methods with a set of simple constraints [3], is modified to permit classificatio...
Franco Scarselli, Ah Chung Tsoi, Markus Hagenbuchn...
ICCAD
2006
IEEE
96views Hardware» more  ICCAD 2006»
16 years 3 months ago
Loop pipelining for high-throughput stream computation using self-timed rings
We present a technique for increasing the throughput of stream processing architectures by removing the bottlenecks caused by loop structures. We implement loops as self-timed pip...
Gennette Gill, John Hansen, Montek Singh
FCCM
2005
IEEE
124views VLSI» more  FCCM 2005»
16 years 1 days ago
Parallel Hardware Implementation of Cellular Learning Automata Based Evolutionary Computing (CLA-EC) on FPGA
The CLA-EC is a model obtained by combining the concepts of cellular learning automata and evolutionary algorithms. The parallel structure of the CLA-EC makes it suitable for hard...
Arash Hariri, Reza Rastegar, Morteza Saheb Zamani,...
181
Voted
LCR
1998
Springer
150views System Software» more  LCR 1998»
15 years 10 months ago
Improving Locality in Out-of-Core Computations Using Data Layout Transformations
Programs accessing disk-resident arrays, called out-of-core programs, perform poorly in general due to an excessive number of I/O calls and insufficient help from compilers. In ord...
Mahmut T. Kandemir, Alok N. Choudhary, J. Ramanuja...