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» Computing Real Time Jobs in P2P Networks
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NETGAMES
2006
ACM
15 years 3 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
STOC
1993
ACM
264views Algorithms» more  STOC 1993»
15 years 1 months ago
Contention in shared memory algorithms
Most complexity measures for concurrent algorithms for asynchronous shared-memory architectures focus on process steps and memory consumption. In practice, however, performance of ...
Cynthia Dwork, Maurice Herlihy, Orli Waarts
ICDE
2009
IEEE
216views Database» more  ICDE 2009»
14 years 7 months ago
Continuous Subgraph Pattern Search over Graph Streams
Search over graph databases has attracted much attention recently due to its usefulness in many fields, such as the analysis of chemical compounds, intrusion detection in network t...
Changliang Wang, Lei Chen 0002
CCS
2006
ACM
15 years 1 months ago
An effective defense against email spam laundering
Laundering email spam through open-proxies or compromised PCs is a widely-used trick to conceal real spam sources and reduce spamming cost in underground email spam industry. Spam...
Mengjun Xie, Heng Yin, Haining Wang
100
Voted
SIGCOMM
2004
ACM
15 years 2 months ago
Sizing router buffers
All Internet routers contain buffers to hold packets during times of congestion. Today, the size of the buffers is determined by the dynamics of TCP’s congestion control algor...
Guido Appenzeller, Isaac Keslassy, Nick McKeown