A model-based approach for minimization of test sets for interactive systems is introduced. Test cases are efficiently generated and selected to cover the behavioral model and the ...
In this article we propose a model of a tennis game simulation with synthetic actors as players and a referee. The behavior of these actors is based on their synthetic vision and ...
In this paper, we analyze the behavior of communication networks in which packets are generated dynamically at the nodes and routed in discrete time steps across the edges. We foc...
Matthew Andrews, Baruch Awerbuch, Antonio Fern&aac...
We introduce a generic family of behavioral relations for which the problem of comparing an arbitrary transition system to some finite-state specification can be reduced to a model...
The Action Semantics for UML provides a standard and platform independent way to describe the behavior of methods and executable actions in object-oriented system design prior to i...