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» Computing Refactorings of Behavior Models
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101
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IUI
2000
ACM
15 years 8 months ago
SUITOR: an attentive information system
Attentive systems pay attention to what users do so that they can attend to what users need. Such systems track user behavior, model user interests, and anticipate user desires an...
Paul P. Maglio, Rob Barrett, Christopher S. Campbe...
ATAL
2008
Springer
15 years 6 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
189
Voted
CAMP
2005
IEEE
15 years 9 months ago
Prey-Predator Strategies in a Multiagent System
— This paper describes the prey-predator multiagent hich can be considered as an abstraction of more complex real-world models. Both the prey and the predators are considered as ...
B. Lenzitti, Domenico Tegolo, Cesare Valenti
135
Voted
ISWC
2005
IEEE
15 years 9 months ago
Kukkia and Vilkas: Kinetic Electronic Garments
This paper describes our first experiments in developing kinetic electronic garments, within the context of fashion and personal expression. We have integrated the shape memory al...
Joanna Berzowska, Marcelo Coelho
ICALP
2005
Springer
15 years 9 months ago
Logics for Unranked Trees: An Overview
Labeled unranked trees are used as a model of XML documents, and logical languages for them have been studied actively over the past several years. Such logics have different purpo...
Leonid Libkin