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» Computing Refactorings of Behavior Models
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149
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PG
2000
IEEE
15 years 8 months ago
Rendering Natural Waters
Creating and rendering realistic water is one of the most daunting tasks in computer graphics. Realistic rendering of water requires that the sunlight and skylight illumination ar...
Simon Premoze, Michael Ashikhmin
167
Voted
TOG
2008
141views more  TOG 2008»
15 years 3 months ago
Simulating knitted cloth at the yarn level
Knitted fabric is widely used in clothing because of its unique and stretchy behavior, which is fundamentally different from the behavior of woven cloth. The properties of knits c...
Jonathan M. Kaldor, Doug L. James, Steve Marschner
114
Voted
SCA
2007
15 years 6 months ago
Deformation styles for spline-based skeletal animation
We present a novel skinned skeletal animation system based on spline-aligned deformations for providing high quality and fully designable deformations in real-time. Our ambition i...
Sven Forstmann, Jun Ohya, Artus Krohn-Grimberghe, ...
120
Voted
CONCUR
2000
Springer
15 years 8 months ago
Weak Bisimulation for Probabilistic Systems
Abstract. In this paper, we introduce weak bisimulation in the framework of Labeled Concurrent Markov Chains, that is, probabilistic transition systems which exhibit both probabili...
Anna Philippou, Insup Lee, Oleg Sokolsky
143
Voted
ATAL
2009
Springer
15 years 10 months ago
Pragmatic-strategic reputation-based decisions in BDI agents
Computational trust and reputation models have been recognized as one of the key technologies required to design and implement agent systems. These models manage and aggregate the...
Isaac Pinyol, Jordi Sabater-Mir