Current computer systems and communication networks tend to be highly complex, and they typically hide their internal structure from their users. Thus, for selected aspects of capa...
Thomas Begin, Alexandre Brandwajn, Bruno Baynat, B...
Current computer systems and communication networks tend to be highly complex, and they typically hide their internal structure from their users. Thus, for selected aspects of cap...
Thomas Begin, Alexandre Brandwajn, Bruno Baynat, B...
Large-scale distributed systems are subject to churn, i.e., continuous arrival, departure and failure of processes. Analysis of protocols under churn requires one to use churn mod...
Abstract This paper attempts to define an emotional model for virtual agents that behave autonomously in social worlds. We adopt shallow modeling based on the decomposition of the...
In a heap model, solid blocks, or pieces, pile up according to the Tetris game mechanism. An optimal schedule is an in nite sequence of pieces minimizing the asymptotic growth rat...