Sciweavers

2357 search results - page 44 / 472
» Computing Refactorings of Behavior Models
Sort
View
ATAL
2008
Springer
14 years 12 months ago
Simulation of individual spontaneous reactive behavior
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
Alejandra García-Rojas, Mario Gutiér...
DAC
2012
ACM
13 years 10 days ago
Equivalence checking for behaviorally synthesized pipelines
Loop pipelining is a critical transformation in behavioral synthesis. It is crucial to producing hardware designs with acceptable latency and throughput. However, it is a complex ...
Kecheng Hao, Sandip Ray, Fei Xie
CONCUR
2011
Springer
13 years 9 months ago
A Spectrum of Behavioral Relations over LTSs on Probability Distributions
Probabilistic nondeterministic processes are commonly modeled as probabilistic LTSs (PLTSs, a.k.a. probabilistic automata). A number of logical characterizations of the main behavi...
Silvia Crafa, Francesco Ranzato
ICS
2010
Tsinghua U.
15 years 7 months ago
Circumventing the Price of Anarchy: Leading Dynamics to Good Behavior
: Many natural games can have a dramatic difference between the quality of their best and worst Nash equilibria, even in pure strategies. Yet, nearly all work to date on dynamics s...
Maria-Florina Balcan, Avrim Blum, Yishay Mansour
ICAT
2003
IEEE
15 years 3 months ago
Real-time Method for Animating Elastic Objects' Behaviors Including Collisions
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...