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» Computing Refactorings of Behavior Models
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CA
2003
IEEE
15 years 3 months ago
Realistic Human Walking Paths
Pedestrian navigation is a complex function of human dynamics, a desired destination, and the presence of obstacles. People cannot stop and start instantaneously and their turning...
David C. Brogan, Nicholas L. Johnson
85
Voted
PADS
2004
ACM
15 years 3 months ago
Simulation Validation Using Direct Execution of Wireless Ad-Hoc Routing Protocols
Computer simulation is the most common approach to studying wireless ad-hoc routing algorithms. The results, however, are only as good as the models the simulation uses. One shoul...
Jason Liu, Yougu Yuan, David M. Nicol, Robert S. G...
WSC
2001
14 years 11 months ago
Agent-based simulation and greenhouse gas emissions trading
The need for new theoretical and experimental approaches to understand dynamic and heterogeneous behavior in complex economic and social systems is increasing recently. An approac...
Hideyuki Mizuta, Yoshiki Yamagata
DIGRA
2005
Springer
15 years 3 months ago
Growing Complex Games
Do computer simulation games display emergent behavior? Are they models of complex systems or ‘life’ systems? This paper aims to explore and investigate how games studies can ...
Nicholas Glean
IPPS
2003
IEEE
15 years 3 months ago
Performance Modeling for Entity-Level Simulations
Advances across many fields of study are driving changes in the basic nature of scientific computing applications. Scientists have recognized a growing need to study phenomena b...
Alan Su, Francine Berman, Henri Casanova