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» Computing Replica Placement in Distributed Systems
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124
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ICPP
1995
IEEE
15 years 7 months ago
Impact of Load Imbalance on the Design of Software Barriers
Software barriers have been designed and evaluated for barrier synchronization in large-scale shared-memory multiprocessors, under the assumption that all processorsreach the sync...
Alexandre E. Eichenberger, Santosh G. Abraham
134
Voted
DSL
1997
15 years 4 months ago
Experience with a Language for Writing Coherence Protocols
In this paper we describe our experience with Teapot [7], a domain-specific language for writing cache coherence protocols. Cache coherence is of concern when parallel and distrib...
Satish Chandra, James R. Larus, Michael Dahlin, Br...
146
Voted
SC
1995
ACM
15 years 7 months ago
Efficient Support of Location Transparency in Concurrent Object-Oriented Programming Languages
We describe the design of a runtime system for a fine-grained concurrent object-oriented (actor) language and its performance. The runtime system provides considerable flexibility...
WooYoung Kim, Gul Agha
P2P
2008
IEEE
135views Communications» more  P2P 2008»
15 years 10 months ago
Popularity-Aware Prefetch in P2P Range Caching
Unstructured peer-to-peer infrastructure has been widely employed to support large-scale distributed applications. Many of these applications, such as locationbased services and m...
Qiang Wang, Khuzaima Daudjee, M. Tamer Özsu
MIDDLEWARE
2007
Springer
15 years 9 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira