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» Computing Replica Placement in Distributed Systems
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ICPP
1995
IEEE
15 years 3 months ago
Impact of Load Imbalance on the Design of Software Barriers
Software barriers have been designed and evaluated for barrier synchronization in large-scale shared-memory multiprocessors, under the assumption that all processorsreach the sync...
Alexandre E. Eichenberger, Santosh G. Abraham
DSL
1997
15 years 1 months ago
Experience with a Language for Writing Coherence Protocols
In this paper we describe our experience with Teapot [7], a domain-specific language for writing cache coherence protocols. Cache coherence is of concern when parallel and distrib...
Satish Chandra, James R. Larus, Michael Dahlin, Br...
SC
1995
ACM
15 years 3 months ago
Efficient Support of Location Transparency in Concurrent Object-Oriented Programming Languages
We describe the design of a runtime system for a fine-grained concurrent object-oriented (actor) language and its performance. The runtime system provides considerable flexibility...
WooYoung Kim, Gul Agha
P2P
2008
IEEE
135views Communications» more  P2P 2008»
15 years 6 months ago
Popularity-Aware Prefetch in P2P Range Caching
Unstructured peer-to-peer infrastructure has been widely employed to support large-scale distributed applications. Many of these applications, such as locationbased services and m...
Qiang Wang, Khuzaima Daudjee, M. Tamer Özsu
MIDDLEWARE
2007
Springer
15 years 5 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira