We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...
Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allo...
We present a new approach to robust pose-variant face
recognition, which exhibits excellent generalization ability
even across completely different datasets due to its weak
depe...
John Wright (University of Illinois), Gang Hua (Mi...
Radiometric variations between input images can seriously
degrade the performance of stereo matching algorithms.
In this situation, mutual information is a very popular
and powe...
Yong Seok Heo (Seoul National University), Kyoung ...
Color information can be used as a basic and crucial cue for finding correspondence in a stereo matching algorithm. In a real scene, however, image colors are affected by various g...
Yong Seok Heo (Seoul National University), Kyoung ...