We de ne the sharply bounded hierarchy, SBH(QL), a hierarchy of classes within P, using quasilinear-time computation and quanti cation over strings of length logn. It generalizes ...
Stephen A. Bloch, Jonathan F. Buss, Judy Goldsmith
We prove new lower bounds for learning intersections of halfspaces, one of the most important concept classes in computational learning theory. Our main result is that any statist...
This paper describes the design of a fast software library for the computation of the optimal ate pairing on a Barreto–Naehrig elliptic curve. Our library is able to compute the ...
Abstract—Choosing the right feature for motion based activity spotting is not a trivial task. Often, features derived by intuition or that proved to work well in previous work ar...
Ulf Blanke, Bernt Schiele, Matthias Kreil, Paul Lu...
Abstract. We study a general class of non-cooperative games coming from combinatorial covering and facility location problems. A game for k players is based on an integer programmi...