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» Computing Visual Attention from Scene Depth
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103
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RT
1997
Springer
15 years 4 months ago
Polyhedral Geometry and the Two-Plane Parameterization
Recently the light-field and lumigraph systems have been proposed as general methods of representing the visual information present in a scene. These methods represent this infor...
Xianfeng Gu, Steven J. Gortler, Michael F. Cohen
ECCV
2000
Springer
16 years 2 months ago
Unsupervised Learning of Models for Recognition
We present a method to learn object class models from unlabeled and unsegmented cluttered scenes for the purpose of visual object recognition. We focus on a particular type of mode...
Markus Weber, Max Welling, Pietro Perona
92
Voted
ICPR
2008
IEEE
15 years 7 months ago
Applying similarity metrics to 3D acquisition in structured-light systems
Structured light systems use projected light to augment a scene with extra information. The goal of such systems is often the recovery of depth information based on 2D image(s) fr...
Graylin T. Jay, Randy Smith
97
Voted
CSE
2009
IEEE
15 years 4 months ago
Real Time Rectification for Stereo Correspondence
Duplicating the full dynamic capabilities of the human eye-brain combination is a difficult task but an important goal because of the wide application that a system which can acqu...
Khurram Jawed, John Morris, Tariq Khan, Georgy L. ...
104
Voted
SG
2010
Springer
14 years 10 months ago
An Interactive Interface for Lighting-by-Example
Lighting design in computer graphics is essentially not a random process but one driven by both a technical and aesthetic appreciation of lighting. In some applications, the result...
Hai Nam Ha, Christophe Lino, Marc Christie, Patric...