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» Computing Visual Attention from Scene Depth
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CVPR
2004
IEEE
15 years 11 months ago
3D Models Coding and Morphing for Efficient Video Compression
This paper presents new results in the field of video coding and compression using 3D information. Contrary to prior art in 3D model-based coding where 3D models have to be known,...
Franck Galpin, Koichiro Deguchi, Luce Morin, Rapha...
JGTOOLS
2008
189views more  JGTOOLS 2008»
14 years 9 months ago
Subtractive Shadows: A Flexible Framework for Shadow Level of Detail
Abstract. We explore the implications of reversing the process of shadow computation for real-time applications that model complex reflectance and lighting (such as that specified ...
Christopher DeCoro, Szymon Rusinkiewicz
ICPR
2006
IEEE
15 years 11 months ago
Trains of keypoints for 3D object recognition
This paper presents a 3D object recognition method that exploits the spatio-temporal coherence of image sequences to capture the object most relevant features. We start from an im...
Elise Arnaud, Francesca Odone, Alessandro Verri
CVPR
2011
IEEE
14 years 7 months ago
Where's Waldo: Matching People in Images of Crowds
Given a community-contributed set of photos of a crowded public event, this paper addresses the problem of finding all images of each person in the scene. This problem is very ch...
Rahul Garg, Deva Ramanan, Steve Seitz, Noah Snavel...
COMPUTER
2006
92views more  COMPUTER 2006»
14 years 9 months ago
The Moment Camera
more abstract realms of Impressionism, and more pure Abstraction. The camera, although capable of capturing instants in time, cannot on its own--except in rare instances--truly rec...
Michael F. Cohen, Richard Szeliski