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» Computing Visual Attention from Scene Depth
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SIGGRAPH
2000
ACM
15 years 2 months ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...

Book
2911views
16 years 8 months ago
Shape Analysis and Classification: Theory and Practice
"Advances in shape analysis impact a wide range of disciplines, from mathematics and engineering to medicine, archeology, and art. Anyone just entering the field, however, may...
Roberto M. Cesar Jr
ECCV
2006
Springer
15 years 11 months ago
Specularity Removal in Images and Videos: A PDE Approach
We present a unified framework for separating specular and diffuse reflection components in images and videos of textured scenes. This can be used for specularity removal and for i...
Satya P. Mallick, Todd Zickler, Peter N. Belhumeur...
ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
15 years 3 months ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky
WWW
2007
ACM
15 years 10 months ago
Image annotation by hierarchical mapping of features
In this paper, we propose a novel approach of image annotation by constructing a hierarchical mapping between lowlevel visual features and text features utilizing the relations wi...
Qiankun Zhao, Prasenjit Mitra, C. Lee Giles