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» Computing Visual Attention from Scene Depth
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TIP
2010
93views more  TIP 2010»
14 years 4 months ago
Relevance of a Feed-Forward Model of Visual Attention for Goal-Oriented and Free-Viewing Tasks
A purely bottom-up model of visual attention is proposed and compared to five state-of-the-art models. The role of the low-level visual features is examined in two contexts. Two da...
Olivier Le Meur, Jean-Claude Chevet
ICPR
2000
IEEE
15 years 10 months ago
Extraction of Relevant Information from Document Images Using Measures of Visual Attention
This paper describes an approach to attention based layout segmentation using general principles of the human visual perception to achieve this goal. The text is considered as tex...
Gerd Maderlechner, Angela Schreyer, Peter Suda
SIGGRAPH
2000
ACM
15 years 2 months ago
Shadows for cel animation
We present a semi-automatic method for creating shadow mattes in cel animation. In conventional cel animation, shadows are drawn by hand, in order to provide visual cues about the...
Lena Petrovic, Brian Fujito, Lance Williams, Adam ...
NPAR
2006
ACM
15 years 3 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
CVPR
2003
IEEE
15 years 11 months ago
Spacetime Stereo: A Unifying Framework for Depth from Triangulation
Depth from triangulation has traditionally been treated in a number of separate threads in the computer vision literature, with methods like stereo, laser scanning, and coded stru...
James Davis, Ravi Ramamoorthi, Szymon Rusinkiewicz