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» Computing Visual Attention from Scene Depth
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3DPVT
2006
IEEE
176views Visualization» more  3DPVT 2006»
15 years 3 months ago
Belief Propagation for Panorama Generation
We present an algorithm for generating panoramic images of complex scenes from a multi-sensor camera. We further present a programmable graphics hardware implementation to process...
Alan Brunton, Chang Shu
CVPR
2008
IEEE
15 years 11 months ago
Fusion of time-of-flight depth and stereo for high accuracy depth maps
Time-of-flight range sensors have error characteristics which are complementary to passive stereo. They provide real time depth estimates in conditions where passive stereo does n...
Jiejie Zhu, Liang Wang, Ruigang Yang, James Davis
CVPR
2012
IEEE
13 years 4 days ago
Depth from optical turbulence
Turbulence near hot surfaces such as desert terrains and roads during the summer, causes shimmering, distortion and blurring in images. While recent works have focused on image re...
Yuandong Tian, Srinivasa G. Narasimhan, Alan J. Va...
GRAPHITE
2005
ACM
15 years 3 months ago
Auditory bias of visual attention for perceptually-guided selective rendering of animations
The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...
CVPR
2010
IEEE
15 years 6 months ago
Single Image Depth Estimation From Predicted Semantic Labels
We consider the problem of estimating the depth of each pixel in a scene from a single monocular image. Unlike traditional approaches [18, 19], which attempt to map from appearanc...
Beyang Liu, Stephen Gould, Daphne Koller