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» Computing Visual Attention from Scene Depth
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SIGGRAPH
1996
ACM
15 years 4 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
121
Voted
PAMI
2011
14 years 7 months ago
Robust Bilayer Segmentation and Motion/Depth Estimation with a Handheld Camera
—Extracting high-quality dynamic foreground layers from a video sequence is a challenging problem due to the coupling of color, motion, and occlusion. Many approaches assume that...
Guofeng Zhang, Jiaya Jia, Wei Hua, Hujun Bao
88
Voted
WSCG
2004
165views more  WSCG 2004»
15 years 1 months ago
A Client-Server-Scenegraph for the Visualization of Large and Dynamic 3D Scenes
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments get more and more interesting for e-business, entertainment and cooperative wo...
Jörg Sahm, Ingo Soetebier
158
Voted
CVPR
2009
IEEE
16 years 7 months ago
D - Clutter: Building object model library from unsupervised segmentation of cluttered scenes
Autonomous systems which learn and utilize a limited visual vocabulary have wide spread applications. Enabling such systems to segment a set of cluttered scenes into objects is ...
Chandra Kambhamettu, Dimitris N. Metaxas, Gowri So...
124
Voted
CVPR
2011
IEEE
14 years 8 months ago
Structure from motion for scenes with large duplicate structures
Most existing structure from motion (SFM) approaches for unordered images cannot handle multiple instances of the same structure in the scene. When image pairs containing differen...
Richard Roberts, Sudipta Sinha, Richard Szeliski, ...