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» Computing Visual Attention from Scene Depth
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121
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GECCO
2009
Springer
204views Optimization» more  GECCO 2009»
15 years 5 months ago
Combined structure and motion extraction from visual data using evolutionary active learning
We present a novel stereo vision modeling framework that generates approximate, yet physically-plausible representations of objects rather than creating accurate models that are c...
Krishnanand N. Kaipa, Josh C. Bongard, Andrew N. M...
ICASSP
2011
IEEE
14 years 4 months ago
On visually evoked potentials in eeg induced by multiple pseudorandom binary sequences for brain computer interface design
Visually evoked potentials have attracted great attention in the last two decades for the purpose of brain computer interface design. Visually evoked P300 response is a major sign...
Hooman Nezamfar, Umut Orhan, Deniz Erdogmus, Kenne...
112
Voted
ICPR
2002
IEEE
16 years 1 months ago
A Bi-Directional Visual Stereo Interface for Accessing Stereo Matching Results from a Human Brain
In this paper, a novel interface, termed BVSI, allowing people to input stereo correspondences more efficiently is proposed. The BVSI consists of a stereo display for providing a ...
Sheng-Wen Shih, Tzu-Hsuan Lo
ICPR
2008
IEEE
15 years 7 months ago
3D reconstruction by combining shape from silhouette with stereo
In this paper we propose a 3D reconstruction algorithm by combining shape from silhouette with stereo. Visual hull of the object is first derived from multi-view silhouette image...
Huei-Yung Lin, Jing-Ren Wu
81
Voted
CHI
2005
ACM
16 years 1 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron