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» Computing Visual Attention from Scene Depth
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SIGGRAPH
1996
ACM
15 years 4 months ago
Light Field Rendering
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating be...
Marc Levoy, Pat Hanrahan
103
Voted
VISUALIZATION
1998
IEEE
15 years 5 months ago
Image-based rendering with occlusions via cubist images
We attack the problem of image-based rendering with occlusions and general camera motions by using distorted multiperspective images; such images provide multiple-viewpoint photom...
Andrew J. Hanson, Eric A. Wernert
94
Voted
CVPR
2008
IEEE
16 years 2 months ago
Reconstructing non-stationary articulated objects in monocular video using silhouette information
This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Saad M. Khan, Mubarak Shah
ICCV
1999
IEEE
16 years 2 months ago
Generalized Bounds for Time to Collision from First-Order Image Motion
This paper addresses the problem of estimating time to collision from local motion eld measurements in the case of unconstrained relative rigid motion and surface orientation. It ...
Carlo Colombo, Alberto Del Bimbo
95
Voted
APGV
2004
ACM
131views Visualization» more  APGV 2004»
15 years 6 months ago
Vision-realistic rendering: simulation of the scanned foveal image from wavefront data of human subjects
We introduce the concept of vision-realistic rendering – the computer generation of synthetic images that incorporate the characteristics of a particular individual’s entire o...
Brian A. Barsky