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» Computing Visual Attention from Scene Depth
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ICCS
2004
Springer
15 years 6 months ago
Point-Based Modeling from a Single Image
Abstract. The complexity of virtual environments has grown spectacularly over the recent years, mainly thanks to the use of the currently cheap high performance graphics cards. As ...
Pere-Pau Vázquez, Jordi Marco, Mateu Sbert
CVPR
2012
IEEE
13 years 3 months ago
Gaze estimation from multimodal Kinect data
This paper addresses the problem of free gaze estimation under unrestricted head motion. More precisely, unlike previous approaches that mainly focus on estimating gaze towards a ...
Kenneth Alberto Funes Mora, Jean-Marc Odobez
134
Voted
VRCAI
2006
ACM
15 years 6 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
89
Voted
ICCV
2005
IEEE
15 years 6 months ago
Visual Learning Given Sparse Data of Unknown Complexity
This study addresses the problem of unsupervised visual learning. It examines existing popular model order selection criteria before proposes two novel criteria for improving visu...
Tao Xiang, Shaogang Gong
107
Voted
IJCV
2007
178views more  IJCV 2007»
15 years 19 days ago
Stereo for Image-Based Rendering using Image Over-Segmentation
In this paper, we propose a stereo method specifically designed for image-based rendering. For effective image-based rendering, the interpolated views need only be visually plaus...
C. Lawrence Zitnick, Sing Bing Kang