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UIST
2005
ACM
15 years 7 months ago
eyeLook: using attention to facilitate mobile media consumption
One of the problems with mobile media devices is that they may distract users during critical everyday tasks, such as navigating the streets of a busy city. We addressed this issu...
Connor Dickie, Roel Vertegaal, Changuk Sohn, Danie...
CLUSTER
2002
IEEE
15 years 7 months ago
User-Level Remote Data Access in Overlay Metacomputers
A practical problem faced by users of metacomputers and computational grids is: If my computation can move from one system to another, how can I ensure that my data will still be ...
Jeff Siegel, Paul Lu
SIBGRAPI
1999
IEEE
15 years 6 months ago
Parallelizing MPEG Video Encoding using Multiprocessors
Many computer applications are currently using digital video. Recent advances in digital imaging and faster networking infrastructure made this technology very popular, not only fo...
Joao Paulo Kitajima, Denilson Barbosa, Wagner Meir...
TOG
2002
114views more  TOG 2002»
15 years 1 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
CLOUDCOM
2010
Springer
14 years 12 months ago
Using Global Behavior Modeling to Improve QoS in Cloud Data Storage Services
Abstract--The cloud computing model aims to make largescale data-intensive computing affordable even for users with limited financial resources, that cannot invest into expensive i...
Jesús Montes, Bogdan Nicolae, Gabriel Anton...