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ACMACE
2011
ACM
14 years 3 months ago
Player performance and in game advertising retention
In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understandi...
Lindsay D. Grace, James Coyle
EDOC
2011
IEEE
14 years 3 months ago
Value-Based Service Bundling: A Customer-Supplier Approach
Abstract—Due to future ubiquitous service environments, approaches for dynamic delivery of services face new challenges. Since the web 2.0 gave to customers the change to interac...
Iván S. Razo-Zapata, Pieter De Leenheer, Ja...
EGH
2011
Springer
14 years 3 months ago
High-Performance Software Rasterization on GPUs
In this paper, we implement an efficient, completely software-based graphics pipeline on a GPU. Unlike previous approaches, we obey ordering constraints imposed by current graphi...
Samuli Laine, Tero Karras
CVPR
2012
IEEE
13 years 6 months ago
Occlusion reasoning for object detection under arbitrary viewpoint
We present a unified occlusion model for object instance detection under arbitrary viewpoint. Whereas previous approaches primarily modeled local coherency of occlusions or attem...
Edward Hsiao, Martial Hebert
CPHYSICS
2007
437views more  CPHYSICS 2007»
15 years 3 months ago
Python: a language for computational physics
Python is a relatively new computing language, created by Guido van Rossum (Tanenbaum et al, 1990), which is particularly suitable for teaching a course in computational physics. ...
P. H. Borcherds