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» Computing a Representation of the Local Environment
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GCC
2004
Springer
15 years 10 months ago
Image-Based Walkthrough over Internet on Mobile Devices
Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
Yu Lei, Zhongding Jiang, Deren Chen, Hujun Bao
SIGGRAPH
1994
ACM
15 years 9 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
ICPP
2000
IEEE
15 years 8 months ago
A Problem-Specific Fault-Tolerance Mechanism for Asynchronous, Distributed Systems
The idle computers on a local area, campus area, or even wide area network represent a significant computational resource--one that is, however, also unreliable, heterogeneous, an...
Adriana Iamnitchi, Ian T. Foster
WSC
2007
15 years 7 months ago
Simulating pandemic influenza risks of US cities
We describe the spatial Agent-Based Computational Laboratory that we have developed to study the pandemic influenza risks of US cities. This research presented a series of interes...
Catherine Dibble, Stephen Wendel, Kristofor Carle
VIS
2007
IEEE
188views Visualization» more  VIS 2007»
16 years 6 months ago
Fast Filament Tracking Using Graphics Hardware
Recent developments in biomedical imaging are producing massive data sets containing structures, such as fine filaments, that are difficult to visualize. In this paper, we describ...
David M. Mayerich, Zeki Melek, John Keyser