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» Computing a Representation of the Local Environment
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ACMDIS
2006
ACM
15 years 10 months ago
Storyboarding: an empirical determination of best practices and effective guidelines
Storyboarding is a common technique in HCI and design for demonstrating system interfaces and contexts of use. Despite its recognized benefits, novice designers still encounter ch...
Khai N. Truong, Gillian R. Hayes, Gregory D. Abowd
124
Voted
MM
2005
ACM
150views Multimedia» more  MM 2005»
15 years 10 months ago
Reading SCORM compliant multimedia courses using heterogeneous pervasive devices
The Sharable Content Object Reference Model (SCORM) provides some important representation for distance learning content and the learning behavior. In general, SCORM-Compliant lea...
Te-Hua Wang, Hsuan-Pu Chang, Yun-Long Sie, Kun-Han...
DIGRA
2005
Springer
15 years 10 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
GECCO
2004
Springer
147views Optimization» more  GECCO 2004»
15 years 10 months ago
A Demonstration of Neural Programming Applied to Non-Markovian Problems
Genetic programming may be seen as a recent incarnation of a long-held goal in evolutionary computation: to develop actual computational devices through evolutionary search. Geneti...
Gabriel Catalin Balan, Sean Luke
EUROMICRO
2000
IEEE
15 years 9 months ago
Supporting Cooperative Learning of Process Knowledge on the World Wide Web
The WWW makes learning materials widely accessible and provides an environment where people can learn across time and space. However, the simple read-only information structure on...
Weigang Wang, Jörg M. Haake, Jessica Rubart, ...