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» Computing a Representation of the Local Environment
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155
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ICPR
2010
IEEE
15 years 7 months ago
Near-Regular BTF Texture Model
—In this paper we present a method for seamless enlargement and editing of intricate near-regular type of bidirectional texture function (BTF) which contains simultaneously both ...
Michael Haindl, Martin Hatka
130
Voted
CGF
2008
137views more  CGF 2008»
15 years 4 months ago
Exploiting Visibility Correlation in Direct Illumination
The visibility function in direct illumination describes the binary visibility over a light source, e.g., an environment map. Intuitively, the visibility is often strongly correla...
Petrik Clarberg, Tomas Akenine-Möller
JVCA
2006
127views more  JVCA 2006»
15 years 4 months ago
A motion capture-based control-space approach for walking mannequins
Virtual mannequins need to navigate in order to interact with their environment. Their autonomy to accomplish the navigation task is ensured by locomotion controllers. Control inp...
Julien Pettré, Jean-Paul Laumond
AI
2005
Springer
15 years 4 months ago
Semiotic schemas: A framework for grounding language in action and perception
A theoretical framework for grounding language is introduced that provides a computational path from sensing and motor action to words and speech acts. The approach combines conce...
Deb Roy
ICIP
2007
IEEE
16 years 6 months ago
A New Descriptor for 2D Depth Image Indexing and 3D Model Retrieval
We present here a new descriptor for depth images adapted to 2D/3D model matching and retrieving. We propose a representation of a 3D model by 20 depth images rendered from the ve...
Mohamed Chaouch, Anne Verroust-Blondet