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» Computing a Representation of the Local Environment
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VL
2003
IEEE
136views Visual Languages» more  VL 2003»
15 years 9 months ago
The effects of graphical and textual visualisations in multi-representational debugging environments
The effects of graphical and textual visualisations in a multi-representational debugging environment were investigated in computing students who used a software debugging environ...
Pablo Romero, Benedict du Boulay, Rudi Lutz, Richa...
ICCV
2007
IEEE
16 years 6 months ago
Localizing Unordered Panoramic Images Using the Levenshtein Distance
This paper proposes a feature-based method for recovering the relative positions of the viewpoints of a set of panoramic images for which no a priori order information is availabl...
Damien Michel, Antonis A. Argyros, Manolis I. A. L...
ICNP
1998
IEEE
15 years 8 months ago
Improving Wireless LAN Performance via Adaptive Local Error Control
Wireless links can exhibit high error rates due to attenuation, fading, or interfering active radiation sources. To make matters worse, error rates can be highly variable due to c...
David A. Eckhardt, Peter Steenkiste
ICCD
2001
IEEE
103views Hardware» more  ICCD 2001»
16 years 1 months ago
Fixed-outline Floorplanning through Better Local Search
Classical floorplanning minimizes a linear combination of area and wirelength. When Simulated Annealing is used, e.g., with the Sequence Pair representation, the typical choice o...
Saurabh N. Adya, Igor L. Markov
MIG
2010
Springer
15 years 2 months ago
Navigation Queries from Triangular Meshes
Abstract. Navigation meshes are commonly employed as a practical representation for path planning and other navigation queries in animated virtual environments and computer games. ...
Marcelo Kallmann