We describe a mid-level approach for action recognition. From an input video, we extract salient spatio-temporal structures by forming clusters of trajectories that serve as candi...
There have been important recent advances in object recognition through the matching of invariant local image features. However, the existing approaches are based on matching to i...
Rendering the structural color of natural objects or modern industrial products in the 3D environment is not possible with RGBbased graphics platforms and software and very time co...
—Spatial computing systems are characterized by the extended physical environment in which they exist and function. Often this environment can be manipulated in various ways by t...
This paper initiates a study of connections between local and global properties of graphical games. Specifically, we introduce a concept of local price of anarchy that quantifie...