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» Computing a Representation of the Local Environment
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CVPR
2012
IEEE
13 years 7 months ago
Discovering discriminative action parts from mid-level video representations
We describe a mid-level approach for action recognition. From an input video, we extract salient spatio-temporal structures by forming clusters of trajectories that serve as candi...
Michalis Raptis, Iasonas Kokkinos, Stefano Soatto
CVPR
2001
IEEE
16 years 6 months ago
Local Feature View Clustering for 3D Object Recognition
There have been important recent advances in object recognition through the matching of invariant local image features. However, the existing approaches are based on matching to i...
David G. Lowe
CGI
2006
IEEE
15 years 8 months ago
Rendering Optical Effects Based on Spectra Representation in Complex Scenes
Rendering the structural color of natural objects or modern industrial products in the 3D environment is not possible with RGBbased graphics platforms and software and very time co...
Weiming Dong
165
Voted
SASO
2008
IEEE
15 years 11 months ago
Bioinspired Environmental Coordination in Spatial Computing Systems
—Spatial computing systems are characterized by the extended physical environment in which they exist and function. Often this environment can be manipulated in various ways by t...
Justin Werfel, Yaneer Bar-Yam, Donald E. Ingber
TCS
2011
14 years 11 months ago
Local and global price of anarchy of graphical games
This paper initiates a study of connections between local and global properties of graphical games. Specifically, we introduce a concept of local price of anarchy that quantifie...
Oren Ben-Zwi, Amir Ronen