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CSL
2006
Springer
15 years 1 months ago
Game Quantification on Automatic Structures and Hierarchical Model Checking Games
Game quantification is an expressive concept and has been studied in model theory and descriptive set theory, especially in relation to infinitary logics. Automatic structures on t...
Lukasz Kaiser
CSL
2006
Springer
15 years 1 months ago
Nonmonotonic Logics and Their Algebraic Foundations
The goal of this note is to provide a background and references for the invited lecture presented at Computer Science Logic 2006. We briefly discuss motivations that led to the eme...
Miroslaw Truszczynski
DATE
2006
IEEE
95views Hardware» more  DATE 2006»
15 years 1 months ago
Satisfiability-based framework for enabling side-channel attacks on cryptographic software
- Many electronic systems contain implementations of cryptographic algorithms in order to provide security. It is well known that cryptographic algorithms, irrespective of their th...
Nachiketh R. Potlapally, Anand Raghunathan, Srivat...
FPGA
2006
ACM
195views FPGA» more  FPGA 2006»
15 years 1 months ago
An adaptive Reed-Solomon errors-and-erasures decoder
The development of Reed-Solomon (RS) codes has allowed for improved data transmission over a variety of communication media. Although Reed-Solomon decoding provides a powerful def...
Lilian Atieno, Jonathan Allen, Dennis Goeckel, Rus...
GECCO
2006
Springer
159views Optimization» more  GECCO 2006»
15 years 1 months ago
Multi-step environment learning classifier systems applied to hyper-heuristics
Heuristic Algorithms (HA) are very widely used to tackle practical problems in operations research. They are simple, easy to understand and inspire confidence. Many of these HAs a...
Javier G. Marín-Blázquez, Sonia Schu...
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