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ICMI
2010
Springer
213views Biometrics» more  ICMI 2010»
14 years 9 months ago
Toward natural interaction in the real world: real-time gesture recognition
Using a new hand tracking technology capable of tracking 3D hand postures in real-time, we developed a recognition system for continuous natural gestures. By natural gestures, we ...
Ying Yin, Randall Davis
IHI
2010
143views Healthcare» more  IHI 2010»
14 years 6 months ago
Mining and monitoring patterns of daily routines for assisted living in real world settings
In this paper we demonstrate a fully automated approach for discovering and monitoring patterns of daily activities. Discovering patterns of daily activities and tracking them can...
Parisa Rashidi, Diane J. Cook
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
15 years 5 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
IE
2007
15 years 25 days ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
WWW
2009
ACM
15 years 12 months ago
Social search in "Small-World" experiments
The "algorithmic small-world hypothesis" states that not only are pairs of individuals in a large social network connected by short paths, but that ordinary individuals ...
Sharad Goel, Roby Muhamad, Duncan J. Watts