Sciweavers

4298 search results - page 165 / 860
» Computing at the top of the world
Sort
View
PERCOM
2006
ACM
16 years 1 months ago
Context-aware Provision of Advanced Internet Services
The pervasive and mobile computing scenario is characterized by the high heterogeneity of devices used to access services, and by frequent changes in the user's context. In t...
Raffaella Grieco, Delfina Malandrino, Francesca Ma...
ICMCS
2005
IEEE
96views Multimedia» more  ICMCS 2005»
15 years 7 months ago
Automatic Generation of Pencil-Sketch Like Drawings from Personal Photos
In this paper, we present an algorithm for automatically generating pencil-sketch like drawings from personal photos. On top of the core step of gradient computation, some proper ...
Jin Zhou, Baoxin Li
FPLAY
2008
15 years 3 months ago
Construction of cybertypes in Lineage II: an analysis of game interfaces and support documentation
This paper discusses social exclusion by analyzing the avatar creation interface of the massively multiplayer online roleplaying game (MMORPG) Lineage II. We use a previously deve...
Victoria McArthur, Tyler M. Pace, Aaron R. Houssia...
PPL
2010
97views more  PPL 2010»
15 years 6 days ago
On the Importance of Being Quantum
Game playing is commonly cited in debates concerning human versus machine intelligence, and Chess is often at the center of such debates. However, the role of Chess in delineating...
Selim G. Akl
SIGMOD
2009
ACM
218views Database» more  SIGMOD 2009»
16 years 2 months ago
DejaVu: declarative pattern matching over live and archived streams of events
DejaVu is an event processing system that integrates declarative pattern matching over live and archived streams of events on top of a novel system architecture. We propose to dem...
Nihal Dindar, Baris Güç, Patrick Lau, ...