In this paper we introduce the concept of transmedial worlds, relating it to genre and adaptation theory, and presenting a framework for how to look for transmedial traits in a wo...
This paper describes a pilot study of a computer simulation called WIIS, which is designed to extend students' learning experience of the sizes of the objects beyond human vi...
—For a long time, life sciences were restricted to look at animal habitats only post-factum. Pervasive computing puts us in the novel position to gain live views. In this paper w...
Internet-based virtual worlds (VWs) have emerged as a popular form of collaborative virtual environment. Most have offered only text chat for user communication; however several V...
This paper focus the need for new educational software environments for exploration of global statistics. We present some concrete examples of highly interactive, non-linear, visu...