Sciweavers

4298 search results - page 670 / 860
» Computing at the top of the world
Sort
View
123
Voted
CGVR
2008
15 years 3 months ago
RECOLLVE - REpresenting COLLaboration in Virtual Environments
Abstract--The world globalization process, the increasing demand of communication and information technologies creates an enormous demand for collaborative applications. Aiming to ...
José Valentim Dos Santos Filho, Roberta Lim...
LREC
2010
189views Education» more  LREC 2010»
15 years 3 months ago
Constructing an Annotated Story Corpus: Some Observations and Issues
This paper discusses our ongoing work on constructing an annotated corpus of children's stories for further studies on the linguistic, computational, and cognitive aspects of...
Oi Yee Kwong
VMV
2008
122views Visualization» more  VMV 2008»
15 years 3 months ago
Statistical analysis of Multi-Material Components using Dual Energy CT
This work describes a novel method for statistical analysis of multi-material components. The application scenario is industrial 3D X-ray computed tomography, emphasizing metrolog...
Christoph Heinzl, Johann Kastner, Torsten Möl...
94
Voted
IADIS
2004
15 years 3 months ago
Problem-Based Learning Method Simulation by PBL Virtual Environment
Problem Based Learning (PBL) is a new teaching-learning method originated from the changes that have occurred in the world economical basis and in the information and communicatio...
Hernane Borges de Barros Pereira, Gabriela Ribeiro...
VIP
2000
15 years 3 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan