This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
We present a new dense multi-view registration technique for wide-baseline video/images that integrates a parametric optical flowbased approach with a sparse set of feature corres...
Gulcin Caner, A. Murat Tekalp, Gaurav Sharma, Wend...
The problem of inferring 3D orientation of a camera from video sequences has been mostly addressed by first computing correspondences of image features. This intermediate step is ...
In data integration applications, a join matches elements that are common to two data sources. Often, however, elements are represented slightly different in each source, so an app...