Sciweavers

4298 search results - page 71 / 860
» Computing at the top of the world
Sort
View
CHI
2005
ACM
15 years 11 months ago
Parallel worlds: immersion in location-based experiences
This paper analyses the stages and circumstances for immersion based on quantitative and qualitative feedback from 563 people who took part in a three week long public trial of a ...
Ben J. C. Clayton, Erik Geelhoed, Josephine Reid, ...
EWSN
2004
Springer
15 years 10 months ago
Tracking Real-World Phenomena with Smart Dust
Abstract. So-called "Smart Dust" is envisioned to combine sensing, computing, and wireless communication capabilities in an autonomous, dust-grain-sized device. Dense net...
Kay Römer
COMPLEX
2009
Springer
15 years 5 months ago
Characterizing the Structural Complexity of Real-World Complex Networks
Although recent research has shown that the complexity of a network depends on its structural organization, which is linked to the functional constraints the network must satisfy, ...
Jun Wang, Gregory M. Provan
ACCV
2006
Springer
15 years 5 months ago
Markovian Framework for Foreground-Background-Shadow Separation of Real World Video Scenes
Abstract. In this paper we give a new model for foreground-background-shadow separation. Our method extracts the faithful silhouettes of foreground objects even if they have partly...
Csaba Benedek, Tamás Szirányi
DIGRA
2005
Springer
15 years 4 months ago
A Game Architecture for Emergent Story-Puzzles in a Persistent World
This paper presents the design of an architecture for narrative games with story-puzzles like classic graphic adventures. The system is able to create new short stories in each se...
Federico Peinado, Pedro Pablo Gómez-Mart&ia...