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SIGGRAPH
1996
ACM
15 years 3 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
NSF
1994
Springer
15 years 3 months ago
Physics in a Fantasy World vs. Robust Statistical Estimation
Deformable models in the \physically-based" paradigm are almost always formulated in an ad-hoc fashion, not related to physical reality { they apply the equations on physics i...
Terrance E. Boult, Samuel D. Fenster, Thomas O'Don...
CHES
2008
Springer
84views Cryptology» more  CHES 2008»
15 years 1 months ago
A Real-World Attack Breaking A5/1 within Hours
Abstract. In this paper we present a real-world hardware-assisted attack on the wellknown A5/1 stream cipher which is (still) used to secure GSM communication in most countries all...
Timo Gendrullis, Martin Novotný, Andy Rupp
CVPR
2012
IEEE
13 years 1 months ago
Globally optimal line clustering and vanishing point estimation in Manhattan world
The projections of world parallel lines in an image intersect at a single point called the vanishing point (VP). VPs are a key ingredient for various vision tasks including rotati...
Jean Charles Bazin, Yongduek Seo, Cédric De...
RTCSA
2006
IEEE
15 years 5 months ago
objSampler: A Ubiquitous Logging Tool for Recording Encounters with Real World Objects
We propose a novel tool, called objSampler, with which users can record and recall “encounters” with objects in ubiquitous computing environments. We encounter various things,...
Jun'ichi Yura, Hideaki Ogawa, Taizo Zushi, Jin Nak...