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LICS
2000
IEEE
15 years 8 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
VISUALIZATION
2000
IEEE
15 years 8 months ago
On-the-Fly rendering of losslessly compressed irregular volume data
Very large irregular-grid data sets are represented as tetrahedral meshes and may incur significant disk I/O access overhead in the rendering process. An effective way to allevia...
Chuan-Kai Yang, Tulika Mitra, Tzi-cker Chiueh
DOLAP
2000
ACM
15 years 8 months ago
CUBIST: A New Algorithm For Improving the Performance of Ad-hoc OLAP Queries
Being able to efficiently answer arbitrary OLAP queries that aggregate along any combination of dimensions over numerical and categorical attributes has been a continued, major co...
Lixin Fu, Joachim Hammer
ISSTA
2000
ACM
15 years 8 months ago
Which pointer analysis should I use?
During the past two decades many di erent pointer analysis algorithms have been published. Although some descriptions include measurements of the e ectiveness of the algorithm, qu...
Michael Hind, Anthony Pioli
SIGUCCS
2000
ACM
15 years 8 months ago
Linux and Open Source in the Academic Enterprise
Open Source Software (OSS) has made great strides toward mainstream acceptance over the past two years. However, many IT managers, both in business and academia, are still cautiou...
Mike Davis, Will O'Donovan, John Fritz, Carlisle C...
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