In this paper, we present a procedure for organizing real world scenes along semantic axes. The approach is based on the output energies of linear discriminant filters that take i...
Traditionally, the Universal Background Model (UBM) is viewed as the background model of the entire acoustic feature space. We propose a novel interpretation of the UBM model, and...
MacKenzie and Soukoreff have previously introduced a Fitts' Law?based performance model of expert two?thumb text entry on mini?QWERTY keyboards [4]. In this work we validate ...
Edward Clarkson, Kent Lyons, James Clawson, Thad S...
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
—This work tries to derive ideas for thread allocation in Chip Multiprocessor (CMP)-based network processors performing general applications by Continuous-Time Markov Chain model...