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» Computing discrete shape operators on general meshes
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PG
1998
IEEE
15 years 1 months ago
General Constrained Deformations based on Generalized Metaballs
Space deformation is an important tool in computer animation and shape design. In this paper we propose a new local deformation model based on generalized metaballs. The user spec...
Xiaogang Jin, Youfu Li, Qunsheng Peng
82
Voted
GEOINFORMATICA
1998
96views more  GEOINFORMATICA 1998»
14 years 9 months ago
Experiments with Learning Techniques for Spatial Model Enrichment and Line Generalization
The nature of map generalization may be non-uniform along the length of an individual line, requiring the application of methods that adapt to the local geometry and the geographi...
Corinne Plazanet, Nara Martini Bigolin, Anne Ruas
COMPGEOM
2008
ACM
14 years 11 months ago
Delpsc: a delaunay mesher for piecewise smooth complexes
This video presents the working of a new algorithm/software called DelPSC that meshes piecewise smooth complexes in three dimensions with Delaunay simplices. Piecewise smooth comp...
Tamal K. Dey, Joshua A. Levine
SIGGRAPH
2010
ACM
15 years 2 months ago
Feature-aligned T-meshes
High-order and regularly sampled surface representations are more efficient and compact than general meshes and considerably simplify many geometric modeling and processing algor...
Ashish Myles, Nico Pietroni, Denis Kovacs, Denis Z...
CGF
2005
149views more  CGF 2005»
14 years 9 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...