We present a real-time algorithm for rendering translucent objects of arbitrary shapes. We approximate the scattering of light inside the objects using the diffusion equation, whi...
Yajun Wang, Jiaping Wang, Nicolas Holzschuch, Kart...
We describe an implementation of a compact parallel algorithm for 3D Delaunay tetrahedralization on a 64-processor shared-memory machine. Our algorithm uses a concurrent version o...
Daniel K. Blandford, Guy E. Blelloch, Clemens Kado...
In this paper, we utilize a predator-prey model in order to identify characteristics of single-objective variation operators in the multi-objective problem domain. In detail, we a...
Christian Grimme, Joachim Lepping, Alexander Papas...
Given a collection of terminals, each with a demand, a collection of concentrators, each with a capacity, and costs of connecting the terminals to the concentrators, the terminal ...
We present a novel technique for approximating the boundary of a swept volume. The generator given by an input triangle mesh is rendered under all rigid transformations of a discr...
Andreas von Dziegielewski, R. Erbes, Elmar Sch&oum...