In group decision making, often the agents need to decide on multiple attributes at the same time, so that there are exponentially many alternatives. In this case, it is unrealist...
We consider the problem of grasping novel objects in cluttered environments. If a full 3-d model of the scene were available, one could use the model to estimate the stability and...
This paper presents an application of Hierarchical Transition Network (HTN) planning to a squad-based military simulation. The hierarchical planner produces collaborative plans fo...
Many practitioners view agent interaction protocols as rigid specifications that are defined a priori, and hard-code their agents with a set of protocols known at design time -- a...
As computers inevitably begin to replace humans as the drivers of automobiles, our current human-centric traffic management mechanisms will give way to hyper-efficient systems and...
Mark Van Middlesworth, Kurt M. Dresner, Peter Ston...