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» Computing geodesics on triangular meshes
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CGA
2000
14 years 11 months ago
Metamorphosis of Arbitrary Triangular Meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura
VC
2008
88views more  VC 2008»
14 years 11 months ago
Evolution of T-spline level sets for meshing non-uniformly sampled and incomplete data
Given a large set of unorganized point sample data, we propose a new framework for computing a triangular mesh representing an approximating piecewise smooth surface. The data may ...
Huaiping Yang, Bert Jüttler
VC
2011
106views more  VC 2011»
14 years 6 months ago
Width-bounded geodesic strips for surface tiling
Abstract We present an algorithm for computing families of geodesic curves over an open mesh patch to partition the patch into strip-like segments. Specifically, the segments can ...
Joe Kahlert, Matt Olson, Hao Zhang 0002
CG
2004
Springer
14 years 11 months ago
Compression of 3D triangular meshes with progressive precision
In this paper we introduce a novel approach for progressive transmission of three-dimensional (3D) triangular meshes. This algorithm is based on a new reversing approach of the ir...
Sébastien Valette, Alexandre Gouaillard, R&...
IMR
2004
Springer
15 years 5 months ago
Non-Replicating Indexing for Out-Of-Core Processing of Semi-Regular Triangular Surface Meshes
We introduce an indexing scheme for the vertices of semi-regular meshes, based on interleaving quadtrees rooted on the edges of the base mesh. Using this indexing scheme we develo...
Igor Guskov