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» Computing geodesics on triangular meshes
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ICRA
1995
IEEE
188views Robotics» more  ICRA 1995»
15 years 1 months ago
Fast Approximation of Range Images by Triangular Meshes Generated through Adaptive Randomized Sampling
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
Miguel Angel García
CVPR
1997
IEEE
15 years 11 months ago
Efficient Approximation of Range Images Through Data-Dependent Adaptive Triangulations
This paper presents an efficient algorithm for generating adaptive triangular meshes from dense range images. The proposed technique consists of two stages. First, a quadrilateral...
Miguel Angel García, Angel Domingo Sappa, L...
IMR
2000
Springer
15 years 1 months ago
An Angle-Based Approach to Two-Dimensional Mesh Smoothing
We present an effective and easy-to-implement angle-based smoothing scheme for triangular, quadrilateral and tri-quad mixed meshes. For each mesh node our algorithm compares all t...
Tian Zhou, Kenji Shimada
ICIP
1999
IEEE
15 years 1 months ago
Local Wavelets Decomposition for 3-D Surfaces
We propose a wavelet based local subdivision of 3-D surfaces, which can be effectively applied to a mesh with complex and high curvature faces. The proposed approach is an extensi...
Yun-Sang Kim, Sébastien Valette, Ho-Youl Ju...
ICCS
2005
Springer
15 years 3 months ago
A Multiresolutional Approach for Facial Motion Retargetting Using Subdivision Wavelets
We propose a new facial motion retargetting method using wavelet-based multiresolutional analysis of triangular meshes. We define the displacement of the source model as the diff...
Kyungha Min, Moon-Ryul Jung