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TC
2010
15 years 3 months ago
Redundant-Digit Floating-Point Addition Scheme Based on a Stored Rounding Value
—Due to the widespread use and inherent complexity of floating-point addition, much effort has been devoted to its speedup via algorithmic and circuit techniques. We propose a ne...
Ghassem Jaberipur, Behrooz Parhami, Saeid Gorgin
130
Voted
SIBGRAPI
2006
IEEE
15 years 11 months ago
Plausible Image Based Soft Shadows Using Occlusion Textures
This paper presents a novel image-based approach to render plausible soft shadows for complex dynamic scenes with rectangular light sources. The algorithm's performance is mo...
Elmar Eisemann, Xavier Décoret
DAC
2010
ACM
15 years 5 months ago
Parallel multigrid preconditioning on graphics processing units (GPUs) for robust power grid analysis
Leveraging the power of nowadays graphics processing units for robust power grid simulation remains a challenging task. Existing preconditioned iterative methods that require inco...
Zhuo Feng, Zhiyu Zeng
128
Voted
EUROPAR
2008
Springer
15 years 6 months ago
Compile-Time and Run-Time Issues in an Auto-Parallelisation System for the Cell BE Processor
Abstract. We describe compiler and run-time optimisations for effective autoparallelisation of C++ programs on the Cell BE architecture. Auto-parallelisation is made easier by anno...
Alastair F. Donaldson, Paul Keir, Anton Lokhmotov
IJVR
2007
202views more  IJVR 2007»
15 years 4 months ago
Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array
—To construct 3D virtual scenes from two-dimensional images with depth information, image warping techniques could be used. In this paper, a novel approach of cylindrical depth i...
Xiaoying Li, Baoquan Liu, Enhua Wu