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RT
2001
Springer
15 years 9 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
ASAP
2005
IEEE
118views Hardware» more  ASAP 2005»
15 years 10 months ago
Real-time H/W Implementation of the Approximate Discrete Radon Transform
The Radon transform (RT) is a widely studied algorithm used to perform image pattern extraction in fields such as computer graphics, medical imagery, and avionics. Real-time impl...
Michael T. Frederick, Nathan A. VanderHorn, Arun K...
ICIP
2005
IEEE
15 years 10 months ago
Chromatic adaptation and white-balance problem
The problem of adjusting the color such that the output image from a digital camera, viewed under a standard condition, matches the scene observed by the photographer’s eye is c...
Keigo Hirakawa, Thomas W. Parks
144
Voted
ICIP
2010
IEEE
15 years 3 months ago
Security analysis for privacy preserving search of multimedia
With the increasing popularity of digital multimedia such as images and videos and the advent of the cloud computing paradigm, a fast growing amount of private and sensitive multi...
Wenjun Lu, Avinash L. Varna, Min Wu
HIPEAC
2009
Springer
15 years 11 months ago
Hybrid Super/Subthreshold Design of a Low Power Scalable-Throughput FFT Architecture
In this article, we present a parallel implementation of a 1024 point Fast Fourier Transform (FFT) operating with a subthreshold supply voltage, which is below the voltage that tur...
Michael B. Henry, Leyla Nazhandali